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REVIEW GAMES

Here you will find games for reviewing almost any subject matter or lesson. The rules can be adapted to fit your own needs and levels. Most of these games I have borrowed from others and adapted for my own use.

Football Review Vocabulary Jeopardy
Jeopardy Bingo
Worksheet Card Game Puzzle Match-Up
Baseball Review  

Football Review

  1. Write questions on index cards. The students can do this as well.
  2. Cut a football shape out of construction paper.
  3. Draw a football field on the chalkboard. Be sure to label the yard lines. Don't forget the goal posts.
  4. Divide the class into teams of equal ability.
  5. Flip a coin to see which team receives the ball first. Let them decide which side of the field they want.
  6. Go down the rows and ask each team member a question. If the team member answers correctly, 10 yards are awarded. Be sure to move the football.
  7. A FUMBLE occurs if the player gives the wrong answer. It becomes the other team's turn, and they get the same question.
  8. An INELIGIBLE RECEIVER is a wrong player on the team giving the answer. It becomes the other team's turn, and they get a new question.
  9. OFF SIDES occurs when someone on the other team answers. The team with the ball is awarded 10 yards and gets a new question.
  10. It is time to PUNT when the ball is fumbled three consecutive times. Say, "Punt." The first person from either team to raise his hand and give the correct answer is awarded 10 yards and his team gets a new question.
  11. If a team gets a TOUCHDOWN, award six points. The additional point may be earned by answering another question. If the team wants to go for three points, make the question more difficult.
  12. It now becomes the other team's turn.
  13. The team with the most points at the end of the allotted time is the winner. You could award a paper trophy which can be displayed on a bulletin board.

Baseball Review

  1. Write questions on index cards. Use questions that are of four different levels.
    bulletA) Singles--not difficult
    B) Doubles--somewhat difficult
    C) Triples--difficult
    D) Home Runs--very difficult
  2. Cut a baseball shape out of construction paper.
  3. Draw a baseball diamond on the chalk board. Be sure to label each base.
  4. Divide the class into two teams of equal ability.
  5. Flip a coin to see which team bats first.
  6. Go down the rows, asking each person in turn a question. The person up to bat gets to choose the level of the question. Unlike the real game, each player has only one chance at bat each turn, not three. The exception is if a player from the same team answers out of turn. This is considered a STRIKE, and the player gets a new question.
  7. If a player from another team answers, it is considered a WALK, and the batter earns one base.
  8. If the person up to bat answers correctly, move the baseball to the appropriate base, which depends on the difficulty of the question. Be sure to keep track of the runs.
  9. If the person up to bat answers incorrectly, it is an OUT. Keep track of the outs.
  10. Once a team has three outs, the INNING is over and it is the next team's turn to bat.
  11. The team with the most runs at the end of nine innings, or however many you have time to play, is the winner.
  12. You could award a pennant to the winning team to be displayed on a bulletin board.

Jeopardy

  1. Write questions for five different categories on index cards. Use questions that are of five different difficulty levels.
    bulletA) $100--very easy
    B) $200--easy
    C) $300--somewhat difficult
    D) $400--difficult
    E) $500--very difficult
  2. Also write a question or two that can be used as a Daily Double where the team can determine the amount to wager. You will also need to write a question for FINAL JEOPARDY.
  3. Use a bulletin board, wall, or chalkboard to draw a grid that is five spaces wide and six spaces wide. At the top of each column, write the name of the category. If you want the grid to be reusable, write the category on a card affix it to the board. For each space in the first row, write $100, or put it on a reusable card. Do the same for the second row, but write $200 instead. Go down the rest of the rows, increasing the dollar value as you go.
  4. Divide the class into three teams of equal ability.
  5. Draw numbers to determine the order of the teams.
  6. Have the students decide on a spokesperson for each team.
  7. Have the first team pick a category and dollar amount. Ask the corresponding question. Unlike the real game, the students do not have to answer in the form of a question.
  8. If the question is a DAILY DOUBLE question, let the team confer on the amount to be wagered before giving the question.
  9. The team may confer for 30 seconds, or the time limit you set. At the end of the time, the spokesperson must answer.
  10. If the team answers correctly, add the dollar amount of the question to their score.
  11. If the team answers incorrectly, subtract the dollar amount from their score. The other two teams may have a chance to answer the question and earn the dollar amount.
  12. It is now the second team's turn.
  13. When all of the questions have been given, it is time for FINAL JEOPARDY. Give the teams time to confer about how much they wish to wager and have them write it down. Ask the question, and give them 60 seconds to confer. At the end of 60 seconds, the team with the lowest score must give their answer. Calculate their score by adding the wagered amount if they were correct and subtracting if they were wrong. Do this for the other two teams in order of lowest scores.
  14. The team with the highest score wins.

Vocabulary Jeopardy

  1. Play Jeopardy with the vocabulary words, giving definitions and having cooperative groups come up with the word, or giving the word and having groups come up with the definition. 
  2. Points are given to each group that can correctly do this. 
  3. The group with the most correct responses, wins. 
bulletSubmitted by Lana/AZ/5

Worksheet Card Game

Ever wondered how to make those boring worksheets come to life? This is the answer.

  1. Find a worksheet that has 25-50 questions. You can put more than one worksheet together, just change the numbers. Also, you can create your own questions if you wish.
  2. Create an answer sheet for the worksheet.
  3. Create decks of cards that are numbered from 1 to 50 (or however many questions the worksheet has.) You will need one deck for each group of students. I use colored index cards that have been cut in half. Another teacher used regular decks of cards and labeled the questions according to number and suit.
  4. Divide the class into groups of 4 or 5 students. These students will be competing against each other instead of as a team.
  5. Give each group a deck of cards, a worksheet, an answer sheet, and a rules sheet. I like to cover the answer sheet with another sheet of paper or staple it in a file folder to keep the contents as secret as possible. Each group can have the same set of questions, or a different set.
  6. The player who has the most cards at the end of the specified time is the winner.

Bingo

  1. Write 35 questions on index cards. Make sure the questions have answers that are only one or two words long.
  2. Create bingo cards with 5 x 5 grids. Don't forget to put a free space in the middle. Write the answers to the questions on the cards, but make each card different. The cards will not contain all of the answers. This makes copying very difficult, and it makes the game more interesting.
  3. Give each student a card and something to use as markers. I like to use Skittles or M & M candies, as the kids are less likely to drop them on the floor since they get to eat them after the game.
  4. Read the question and give the students time to find the answer. Remember not all students will have the answer on their cards.
  5. Go through this process until someone calls bingo. Check the card to make sure the student is correct. If the student is correct, give a small prize such as a pencil. If the student is incorrect, uncover the incorrect answer and continue playing until there is a winner.
  6. Play as many games as time permits.
  7. Alternative games are blackout, four corners, or any others you can come up with.
bullet Special note: If you put the grids on cardstock and laminate them, they will be reusable for many years.

Puzzle Match-Up

Looking for a way to review vocabulary, prefixes, suffixes, root words, math facts, other information?  Here is a simple review that can can be done individually or in a group.

  1. Make a copy of each puzzle pattern.  

  2. Put the shortest part of the match (such as the answer) on the left side and the longest part of the match (such as the question) on the right side.  

  3. Make copies of the puzzles on cardstock and laminate before cutting them apart. 

  4. If you plan on making more than one set, I suggest using a different color of cardstock for each set to keep them from getting mixed up.  

  5. Put each set in a zip-lock baggie for storage.

  6. Give each student or group of students a set of puzzles.  

  7. Students can use this a review, or it can be turned in to a game where they must beat the clock or other students/groups.  

bullet

Visit the Puzzle Match-Up page for further suggestions and the links to the puzzle patterns.

 

 

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This site last updated 14 November 2007.

External links last verified 2 September 2007.

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